Showing posts with label PC. Show all posts
Showing posts with label PC. Show all posts

Saturday, April 3, 2010

Battlefield Bad Company 2 Review: Blowing things up is fun



Battlefield has finally come back to the PC and with dedicated servers for the PC market as well as destructible environments how will this game deliever? I got this game through Stream through their 4-Pack special which is/was going on. Of course this game is available on the PS3 and Xbox360 as well since it's launch date on March 2, 2010.

Tuesday, July 28, 2009

World of Warcraft Review: Triple Experience is HaX

World of WarcraftSo thanks to chan and jeffizzle, I entered THE WORLD OF WARCRAFT. I linked accounts with chan and we began to abuse the triple experience system. It's so fast that as soon as you kill the first boar you're already level 2. So getting the first level litterally takes like 5 seconds. I didn't really have any idea what I was doing, I just taking intructions from chan. I even took all his addons that he had as well, like Carbonite, TBag, MoneyFu, XPerl and Bartender. I didn't what they were call at the time, all I knew that it was a much better looking interface that the original one. Well Carbonite helped a lot, I didn't have to read anything, just had to follow directions that's it, so simple, made leveling quicker I suppose.

Friday, June 19, 2009

Prototype Review: Helicopter Kicking Awesomeness

prototype_boxartSo I just finished Prototype and boy is it a lot of fun. So Radical Entertainment (A Canadian Game Developer Company - Represent!) has finally completed their game and it was on store shelves on June 9, 2009 on the PC, PS3 and the Xbox 360. Published by Activision this game had a lot of hype going around it before the release and many people thought it probably wouldn't have lived up to the hype. But let me tell you know, that it did.

Thursday, December 11, 2008

Dead Space Review: Meh, it was alright

I had this sitting game installed on my desktop for a while now but I never got a chance to play it until last weekend. So the developers from EA Redwood Shores in California, have made this 3rd person survival horror action game that was release back in October on the 14th (20th for PC) for the PS3 and xBox360. Apparently there's a comic for the game as well which acts as a prequel to the game.  Also apparently there's an animated movie coming out which is also a prequel to the event of the game. Anyways, hit the jump to read more.

Wednesday, December 3, 2008

Prince of Persia Review: Very Pretty



That's right BigWok, I HAVE BEAT PRINCE OF PERSIA, it took me 11 hours but I DID IT. So I guess you all can tell how much I liked the game seeing how the release date was December 2, 2008 on all platforms (except PC, that's on the 9th ). First and for most I loved the graphics in the game. I loved the new art direction and the graphics were spot on. I have never seen a game with cell shading done this well. (Valkyrie Chronicles is good but I liked this more) Okay so I should start a format so that things start looking the same or so, so hit the jump for the details:

Thursday, November 27, 2008

Call of Duty World at War Review: Another WWII Game? C'mon Already

Activision has released the next Call of Duty a few weeks ago. November 11 (Remembrance Day) 2008 on all platforms. I only played the PC version so I don't really know whats the difference between the platforms besides the Wii version which you can use the Wii Zapper (not required) to play.

So as you can probably tell from the picture the game ONCE AGAIN takes place during World War 2. My first thought was "WHY? Do we really need THAT many WWII games?" Like the event was tragic and blah blah blah. But that's in the past I'm sick of using the Thompson and all those other old shitty guns. I want to use modern weapons, its something I could relate to better. Which is why Call of Duty: Modern Warfare was such an awesome game.

The developers for this game are Treyarch, these are NOT the guys who did CoD4 (Infinity Wards). The game uses the same engine though so pretty much the only thing that's going to be different is the storyline.

Wednesday, November 19, 2008

Four People Left 4 Dead


So after playing about 5 hours of the new Left 4 Dead on my PC, here are a few things that come to mind.

The gameplay is EXACTLY the same as what those of you who have played the demo saw and experienced. It's just that when you buy the game each of the levels are actually about twice as long as the demo. You get to play the campaign mode with people online, or play in single player, and of course you can play versus mode as well, which I must add is very cool.

I haven't completed the 5 or was it 6 levels that the game comes with so I don't know if there are any to unlock or not. I know 5 or 6 seems very little but trust of as of right now you'll probably have lots of fun them until Valve releases new maps to download which hopefully in keeping with Valve tradition will be FREE DLC. Plus the levels are very long so I HIGHLY doubt you'd want to play more 2 levels from beginning to end back-to-back.

Single player campaign mode is exactly the same as the online campaign mode just that your stuck with retarded computer AI's. They don't pick up any grenades or anything and they don't know how to use such as the mounted machine guns, so they just end up kind of standing around you and use up all their primary weapon's ammo.

Now playing online would obviously solve this problem, but the problem is there's always those players that are utterly useless, who play this game and think they are the best in game etc. Those players generally will just make a dash for the safehouse and ignore the rest of the "TEAM", or they talk you into "playing" (if you can call it playing anymore) the level EXACTLY the way they want to. Kinda drags the online experience down sometimes. The good thing is that if any of those bastards drop or leave the game they are immediately swapped with a computer. Another thing I like that they made is, that you can make maps that ONLY your friends can join. I haven't had much luck with the online part yet because I haven't been able to create a game on a dedicated server and have been hosting locally, which kinda sucks. so I'll have to get back to you on that later... maybe...

The really cool part of the game is versus mode, where its the zombies versus the survivors. At first I thought it'd be just a lot of zombie running around. but its actually a portion of a campaign map where 2 teams (4 vs 4) take turns playing as the humans and the zombies. the objectives of each side should be obvious. Humans need to get to safehouse, and the zombies need to kill them before they do... So the human part is pretty much exactly the same as the regular campaign but the zombie side is where things get interesting. Each player randomly (or maybe its different on servers) becomes one of the 4 types of zombies: Boomer (big fat thing that explodes), Hunter (crawls around and jumps and rapes the human), Smoker (shoots its tongue to drag the human away from the group)and the Tank (big ugly hulk looking thing). Unfortunately the Witch is not available to be played. I also thought it sucked when I spawned as a smoker... It's kind of unbalanced because its a 1 shot kill for them on me. So I had to wait 20 seconds to spawn as a fat thing just to be shot at once before I have to wait again. But then again there's probably supposed to be a fair amount of sneaking around to do the most damage first, but I usually just ended up charging right in which probably isn't a great idea.

I think I've covered most of the modes and the pros and cons. Overall, I think it's a good game, who wouldn't like to join up with 3 other friends and shoot at a city full of zombies right?. It would have been cool if there were other modes or if it were possible to infect the people and almost make it a game of tag. and i guess more maps would be nice too. hopefully these are things that will be added in later on but I think in my opinion as it stands now I honestly don't think the game is worth $40 YET, I think if Valve introduces more content into the game then this game would be worth your money, kinda like Team Fortress 2 where they added more stuff after the game was released, lets hope they do that for Left 4 Dead as well.

This game is playable online and offline with up to four people and is currently available on PC and XBOX 360

EDIT: Thanks for the copy of L4D Anson - Chan

Tuesday, November 18, 2008

Uncovering the Need for Speed


So Need for Speed Undercover came out in North America on all platforms today. And I’m just going to be straight up honest about this game. It’s a very lazy game… Okay I guess I should back up a little bit. The game play is quite similar to one of the games predecessors, Need for Speed Most Wanted. The story goes, that you’re working for the FBI to help put bad guys in jail, you know just like 2 Fast 2 Furious… Anyways, so you have to go around town and getting reputation and blah blah and to do that you have to win races.


The new thing that they added in now is that you don't have to be at an intersection to start a race anymore (kinda like Burnout Paradise) you just have to be in like a 3 block radius. Honestly, all you have to do is press the Tab button when you’re in the area and the race starts. So if you didn’t catch that, this is pretty much how you play the game:

1) Press "tab" to start a race
2) Win the race and end up in another part of town which has a race
3) Repeat

Oh and sometimes there's a cut scene with Maggie Q in it.

She's hot so it’s definitely worth watching, but the cut scenes with her in it only last about TEN SECONDS. Seriously what the heLL!? Can you even call that a cut scene?! Dammit, and then some other random people talk you but they aren’t Maggie Q so they don’t matter...

So it’s another Need for Speed and with it comes music and at least the soundtrack is good… like they usually are? Right? WRONG. I don’t know why but this version seems to be lacking in the music department... After playing it for about an hour straight, I didn't hear anything that made me want to drive faster. Where is YOUR RAGE EA? WHERE IS YOUR ANGER!? Yeah, pretty boring music = “Slow Driving”.

So how does this game stack up to the last entry into Need for Speed franchise Need for Speed Pornstreet, (I mean Prostreet but the cars are so sexy…) it’s definitely better than Prostreet. It’s not all that much better but it’s definitely good to see that they got scriptwriters on this one. In the end it’s just lots of racing to grind up rep and then you win. Which is the same basic principle as all the other games in the NFS franchise, so in my mind this is how I would order the Need for Speed(s) from Great to CRAP, Most Wanted, Underground (1 & 2), Carbon, Undercover, Prostreet.

Now, back to some Left 4 Dead… This game is hard on single player.

Need for Speed is currently available on most major consoles and supports online and offline play.

EDIT: I forgot to mention how PAINFULLY easy the game is, and there's no option to change the difficulty either.

Red Alert 3


Left 4 Dead is installing... I realized that I was running out of room on my computer so I had to uninstall Red Alert 3 and since the_chan seems to be bothered by me not using proper capitalization in my blogs I decided to type more so that he can read this and have the need to fix it.

Anyways, so EA has released a new Command & Conquer Red Alert, the release date was on October 28 for PC and November 11 for the 360 and PS3 is still TBA. So here's what I have to say about this game mind you, I don't really remember the gameplay of the original games or even the previous one. The only thing I'm basing this review on is the game's competitors, Starcraft and Warcraft 3, of which I know the gameplay.

First thing that I noticed right from the start, (besides the cutscenes which are quite good, get to that later) is the speed of the game. The pace of the game is really really slow compared to Warcraft 3. Most of the time I felt like I should be pressing buttons or clicking something to make me feel like I'm still actually playing the game. Usually this point could be countered by saying that the gameplay requires strategic planning and all that stuff, but the fact is, it doesn't. The game revolves around 2 things, making money and pumping out units. No creeping, or leveling up heroes (which they have included now) or anything like that. All you have to do is sit there for about 20 - 30 minutes to farm up enough gold and build enough units to just demolish the opposing forces and then you complete the mission. So pretty much every game I played was just me sitting there putting up my defenses until I have (what I thought to be) a large enough army to just walk through the enemy's base, and boy do they move slow. So much so that each campaign game took almost an hour for me. it literally took me 8-9 hours just to beat the first of the three campaigns.

So aside from the boring gameplay, the cut scenes were the only thing that kept me going. The cast was, filled with relatively famous, actors like Peter Stormare ("vee-dub in da house" dude), J.K. Simmons (Jameson from Spiderman), and George Takei (Hiro's father from Heroes) and hot actresses like Jesse McCarthy, Kelly Hu and Gemma Atkinson. the scenes were very hot and sexy and it kept things interesting. Other than that, I guess the only other good thing about it was that the campaigns are co-op now, so that was something new for me. But only thing is EVERYONE in the industry is making EVERYTHING co-op, so I guess it's not really that new, just that its the first RTS that's done it? meh?

Now it's time for me to play Left 4 Dead.

EDIT: Love you to Anson....Jerk...lol...kinda...